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 |t2x|Scrim rules!

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|t2x|Acid*
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Posts: 20
Join date: 2008-09-05

PostSubject: |t2x|Scrim rules!   Tue Oct 21, 2008 9:06 pm

3v3
-NO heavy weapons
-NO mines
-NO rifle nade, though you can use the garand/k43 rifle
-NO trickjump (never allowed)
-NO tunnels (oasis for example)
-NO sideways (Frostbite for example)
-Only ONE arty at a time


4v4
-NO heavy weapons
-NO mines
-1 rifle nader
-NO trickjump (never allowed)
-NO tunnels (oasis for example)
-NO sideways (Frostbite for example)
-Only ONE arty at a time


5v5
-Only ONE heavy weapon, no matter what offcourse
-You can have only FIVE mines at a time, if one detonates, then you can use another one again
-Only ONE rnade
-NO trickjump (never allowed)
-sniper allowed


6v6
-Only ONE heavy weapon, no matter what offcourse
-You can have only FIVE mines at a time, if one detonates, then you can use another one again
-Only ONE rnade
-NO trickjump (never allowed)
-sniper allowed



No Botting allowed
No exploits or fov scripts
No sniping scripts
trickplanting IS allowed
TJing is NOT allowed







-Thanks to Fluffie for creating.
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|t2x|Scrim rules!

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