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 Binds, Scripts & Patches

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PostSubject: Binds, Scripts & Patches   Thu Oct 02, 2008 1:05 pm

Binds:

/bind k vsay [command] [txt]

Path cleared. - PathCleared
The enemy is weakened. - EnemyWeak
All clear. - AllClear
Incoming! - Incoming
Fire in the hole! - FireInTheHole
I'm defending. - OnDefense
I'm attacking. - OnOffense
Taking fire! - TakingFire
Mines cleared. - MinesCleared
Enemy in disguise. - EnemyDisguised
Medic! - Medic
I need ammo! - NeedAmmo
I need backup! - NeedBackup
We need an engineer! - NeedEngineer
Cover me! - CoverMe
Hold fire! - HoldFire
Where to? - WhereTo
We need Covert Ops! - NeedOps
Follow me! - FollowMe
Let's go! - LetsGo
Move! - Move
Clear the path! - ClearPath
Defend our objective! - DefendObjective
Disarm the dynamite! - DisarmDynamite
Clear the mines! - ClearMines
Reinforce the offense! - ReinforceOffense
Reinforce the defense! - ReinforceDefense
Yes! - Affirmative
No! - Negative
Thanks! - Thanks
You're welcome. - Welcome
Sorry! - Sorry
Oops! - Oops
Yes! - Affirmative
No! - Negative
The enemy is weakened. - EnemyWeak
Hi! - Hi
Bye. - Bye
Great shot! - GreatShot
Yeah! - Cheer
Thanks! - Thanks
You're welcome. - Welcome
Oops! - Oops
Sorry! - Sorry
Hold your fire! - HoldFire
Good game! - GoodGame
I'm a soldier. - IamSoldier
I'm a medic. - IamMedic
I'm an engineer. - IamEngineer
I'm a field ops. - IamFieldOps
I'm a covert ops. - IamCovertOps
Command acknowledged! - CommandAcknowledged
Command declined! - CommandDeclined
Command completed! - CommandCompleted
Destroy the primary objective! - DestroyPrimary
Destroy the secondary objective! - DestroySecondary
Destroy the construction! - DestroyConstruction
Construction underway! - ConstructionCommencing
Repair the vehicle! - RepairVehicle
Destroy the vehicle! - DestroyVehicle
Escort the vehicle! - EscortVehicle
Cover me! - FTCoverMe
Disarm the dynamite! - FTDisarmDynamite
Fall back! - FTFallBack
Soldier, covering fire! - FTCoveringFire
Deploy mortar! - FTMortar
Heal the squad! - FTHealSquad
Heal me! - FTHealMe (will show a medic icon over head)
Revive team mate! - FTReviveTeamMate
Revive me! - FTReviveMe (will show a medic icon over head)
Destroy objective! - FTDestroyObjective
Repair objective! - FTRepairObjective
Construct the objective! - FTConstructObjective
Deploy landmines! - FTDeployLandmines
Disarm landmines! - FTDisarmLandmines
Call airstrike! - FTCallAirStrike
Call artillery! - FTCallArtillery
Resupply squad! - FTResupplySquad
Resupply me! - FTResupplyMe (will show a ammo icon over head)
Explore area! - FTExploreArea
Check for land mines! - FTCheckLandMines
Destroy satchel objective! - FTSatchelObjective (same file as FTDestroyObjective)
Infiltrate! - FTInfiltrate
Go undercover! - FTGoUndercover
Provide sniper cover! - FTProvideSniperCover

Grenade Scripts:

bind 4 "vstr grens"
bind 5 "vstr smoke"
bind 6 "vstr ammo"

set grens "weaponbank 4; +attack; -attack"
set smoke "weaponbank 5; +attack; -attack"
set ammo "weaponbank 6; +attack; -attack"



Other Scripts:

bind 7 "vstr rec"
bind = "weapalt"
bind [ "weapnext"
bind \ "+mlook"
bind ] "weapprev"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "vsay medic"
bind f "+activate"
bind h "zoomout"
bind l "OpenLimboMenu"
bind m "OpenLimboMenu"
bind p "+dropweapon"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind v "mp_QuickMessage"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind PAUSE "vstr rec"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind CTRL "+movedown"
bind SHIFT "+sprint"
bind DEL "vstr spawn_menu"
bind PGDN "vstr th_0"
bind END "vstr team_menu"
bind F1 "weaponbank 5"
bind F2 "vote no"
bind F4 "+scores"
bind F5 "weaponbank 2"
bind F8 "vstr plyr_sr; vstr plyr_lr"
bind F9 "vstr plyr_lr; vstr plyr_s"
bind F10 "vstr plyr_sr; vstr plyr_l"
bind F11 "vstr plyr_sr; vstr plyr_lr; mp_playertype 2; mp_weapon 4; echo ^6E-1 You will respawn as a ^6Engineer with a ^3Thompson"
bind F12 "vstr plyr_sr; vstr plyr_lr; mp_playertype 1; mp_weapon 4; echo ^1M-1 You will respawn as a ^1Medic with a ^3Thompson"
bind KP_HOME "vstr trydp"
bind KP_UPARROW "vstr trycp"
bind KP_PGUP "vstr trypc"
bind KP_LEFTARROW "vstr tryod"
bind KP_5 "vstr tryin"
bind KP_RIGHTARROW "vstr tryoo"
bind KP_END "vstr tryddf"
bind KP_DOWNARROW "vstr tryhyf"
bind KP_PGDN "vstr trytf"
bind KP_ENTER "vstr trydo"
bind KP_INS "vstr tryfith"
bind KP_DEL "vstr trys"
bind KP_SLASH "vstr tryfm"
bind KP_MINUS "vstr tryn"
bind KP_PLUS "vstr trya"
bind MOUSE1 "+attack"
bind MOUSE2 "weaponbank 3"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta "0"
seta r_picmip2 "2"
seta r_lowMemTextureSize "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta cg_hudAlpha "1.0"
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowTourney "1"
seta ui_browserShowMaxlives "1"
seta ui_browserShowFriendlyFire "1"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "1"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_actualNetGametype "5"
seta ui_netGametype "0"
seta ui_joinGametype "0"
seta ui_gametype "3"
seta ui_menuFiles "ui_mp/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayerName "[cp]cOfFeE"
seta cg_selectedPlayer "8"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta ui_dedicated "0"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marktime "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta ui_master "0"
seta ui_teamArenaFirstRun "1"
seta g_allowvote "0"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_glCustom "4"
seta com_soundMegs "24"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "14"
seta s_doppler "no"
seta s_separation "0.5"
seta s_musicvolume "0.000000"
seta s_volume "0.8"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce3/AGP/3DNOW!"
seta r_highQualityVideo "1"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "2.000000"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "1"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "1"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0"
seta r_subdivisions "999"
seta r_vertexLight "0"
seta r_simpleMipMaps "0"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "4"
seta r_ignorehwgamma "1"
seta r_overBrightBits "1"
seta r_depthbits "24"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "1"
seta r_ext_texture_env_add "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cl_language "0"
seta cg_viewsize "100"
seta cg_emptyswitch "0"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_anonymous "0"
seta sex "female"
seta handicap "100"
seta color "4"
seta head "default"
seta model "multi"
seta snaps "20"
seta rate "25000"
seta name "^6[cp]cOfFeE"
seta cg_zoomstepsniper "4"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "48"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_voiceSpriteTime "3000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_uselessNostalgia "0"
seta cg_drawTeamOverlay "0"
seta overlayMode "vstr overlayMode_onShort"
seta overlayMode_onLong "cg_drawTeamOverlay 2; set overlayMode vstr overlayMode_off"
seta overlayMode_onShort "cg_drawTeamOverlay 1; set overlayMode vstr overlayMode_onLong"
seta overlayMode_off "cg_drawTeamOverlay 0; set overlayMode vstr overlayMode_onShort"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "0"
seta cl_maxPing "800"
seta m_filter "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta r_inGameVideo "0"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "10.666667"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "60"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta con_debug "0"
seta g_complaintlimit "5"
seta g_altStopwatchMode "0"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta g_noTeamSwitching "0"
seta g_maxlives "0"
seta g_friendlyFire "0"
seta sv_floodProtect "1"
seta sv_maxPing "350"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_hostname ""
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_blood "1"
seta com_maxfps "0"
seta com_hunkMegs "128"
seta cg_shadows "0"
seta cg_drawFPGun "1"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_fov "110"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_drawSpreadScale "1"
seta cg_drawFrags "1"
seta cg_drawStatus "1"
seta cg_drawTimer "0"
seta cg_drawFPS "1"
seta cg_drawSnapshot "0"
seta cg_draw3dIcons "1"
seta cg_drawIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "1"
seta cg_drawRewards "1"
seta cg_useWeapsForZoom "1"
seta cg_weaponCycleDelay "150"
seta cg_cycleAllWeaps "1"
seta cg_drawAllWeaps "1"
seta cg_crosshairHealth "1"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_simpleItems "0"
seta cg_reticleType "1"
seta cg_reticleBrightness "0.2"
seta cg_lagometer "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bloodTime "120"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "8"
seta cg_coronafardist "1536"
seta cg_coronas "1"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_showblood "1"
seta cg_currentSelectedPlayer "0"
seta cg_currentSelectedPlayerName ""
seta cm_playerCurveClip "1"
seta r_mapoverBrightBits "5"
seta dmflags "0"
seta fraglimit "0"
seta timelimit "15"
seta sv_maxclients "8"
seta g_teamforcebalance "1"
seta sv_screenshake "5"
seta g_maxGameClients "0"
seta capturelimit "8"
seta g_warmup "20"
seta g_log ""
seta g_logSync "0"
seta g_banIPs ""
seta com_zoneMegs "16"

Map patches:

http://files.afgserv.com/wolfet/

- Download the patches there and you get in some server way faster and you can play that map.
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GodShot
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Posts: 211
Join date: 2008-08-31

PostSubject: Re: Binds, Scripts & Patches   Thu Oct 02, 2008 1:23 pm

where the heck did you took these xD?
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GDC|DaRkiE|TPS*O
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Posts: 75
Join date: 2008-09-28
Age: 14

PostSubject: Re: Binds, Scripts & Patches   Thu Oct 02, 2008 4:04 pm

vry nice

_________________

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RaCCooN
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Posts: 212
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Age: 17
Location: Finland'

PostSubject: Re: Binds, Scripts & Patches   Thu Oct 02, 2008 7:20 pm

Good job xD
Godshot, he just copyed them from somewhere, dunno why, but still great job! Wink
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PostSubject: Re: Binds, Scripts & Patches   Fri Oct 03, 2008 4:51 am

I only copied the Grenade scripts & Binds.
I didn't copy the Other scripts. I had a list of them from my past. Smile

Thanks for praising !
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RaCCooN
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PostSubject: Re: Binds, Scripts & Patches   Fri Oct 03, 2008 3:08 pm

Okey, even better work then Smile
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PostSubject: Re: Binds, Scripts & Patches   Fri Oct 03, 2008 7:04 pm

Rather good, isn't it?
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RaCCooN
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PostSubject: Re: Binds, Scripts & Patches   Fri Oct 03, 2008 8:18 pm

Yep yep Smile
This is great help to all newbies.
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PostSubject: Re: Binds, Scripts & Patches   Fri Oct 03, 2008 9:07 pm

Nah, don't even think they're going to read this.
A radical perception which has no end.
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La$T
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Posts: 31
Join date: 2008-09-13
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PostSubject: Re: Binds, Scripts & Patches   Sat Oct 04, 2008 5:32 am

Damn nice... Very Happy
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PostSubject: Re: Binds, Scripts & Patches   Tue Oct 07, 2008 4:24 am

Lemon, you're in big trouble in PE. :p
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